What I Learned in a Marriage Course That I Try to Apply to My Video Game Content Approach

Before my wife and I walked down the aisle and exchanged I do’s, we took part in a marriage course. As members of the Catholic church, completing the course is a requirement. Though the thought of doing this weekend-long course sounded as fun as watching paint dry, it ended up being a really positive experience that taught us a lot.

One particular piece of advice that came out of it really hit home. Been trying to incorporate this into my day-to-day interactions with others ever since. Without realizing it, it’s also impacted my voice as a gaming content creator.

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Blade Strangers Review

Even before Super Smash Bros. Ultimate hit the scene, the fighting game market was getting pretty crowded on the Nintendo Switch. From the Street Fighter 30th Anniversary CollectionBlazBlue: Cross Tag BattleARMS, Dragon Ball FighterZ, to the slew of classic Neo Geo fighters in the eShop, getting your pugilistic fix wasn’t much of an issue.

One of those pre-Smash titles that jockeyed for position was Blade Strangers by Nicalis. With a roster comprised of indie game characters from different franchises, it aimed to carve a niche for itself with a unique roster and a streamlined combat system. Does this fighter have the chops to stand as a worthy challenger?

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Wrestlemania X8 – Stone Cold Steve Austin vs. The Rock

Haven’t played Wrestlemania X8 on GameCube in ages and I don’t remember the controls, but I try my best to beat The Rock anyway!



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Hori D-Pad Controller (L) (Zelda) Review

D-Pad Left Joycon

As soon as the Nintendo Switch was revealed, the lack of a d-pad on the left Joy-Con struck me as an immediate issue. While I understand the appeal of having buttons in that space instead so that it could act as a quasi-second controller, the lack of a d-pad has greatly impacted the games I play portably. From fighting games, to puzzle games, to the myriad of indie games that the Switch has been blessed with, a sizable portion of my library were played with less-than-ideal controls.

Many DIY mods exist to solve this problem, but Hori and Nintendo have an official solution as well. The D-Pad Controller (L) replaces the four face buttons with a proper d-pad and is sold at a fairly reasonable price. The two different versions of this controller in North America include one that’s The Legend of Zelda themed, and another that’s Super Mario themed. But does it lose more than it gains in the process?

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Mario Kart: Double Dash Live Stream

Though I don’t remember enjoying this back in the day, I give Mario Kart: Double Dash a second chance! Thank you everyone that dropped by the stream and the lively discussion we had throughout! We also take a look at the Mario Kart: Double Dash bonus disc, which includes demos for Mario Party 5, Star Wars: Rogue Squadron III, F-Zero GX, and more!

Want to watch me live? Follow me @ twitch.tv/inthirdperson!

Highlights

Dangers of distracted driving

Two sides of working for a radio street team

My love of hip-hop adlibbing


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No Metroid Prime 4? No Problem! Metroid Prime on GameCube Live Stream

With the shocking news of Samus not coming back anytime soon, now’s a great time restart the Metroid Prime series from the top! Join me for this spirited live stream where we play through the opening sequence of Metroid Prime twice for hilarious reasons, along with a great discussion with viewers throughout!

Want to watch me live? Follow me @ twitch.tv/inthirdperson!

If you don’t have time to sit through the full two-hour broadcast, maybe take a few minutes to check out these highlights instead!

Highlights



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Metroid Prime and Console First-Person Shooter Controls Before The Advent of Dual Analog

Once upon a time, dual analog controls for first-person shooters wasn’t a thing. Even in an era where we had dual-analog controllers, it would take a number of years before developers would come up with that scheme and make it the standard. Going back recently to play Metroid Prime on the GameCube, its lack of dual-analog control has proven to be really jarring.

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Gris Review

Gris was a game that was not on my radar. Due to my past negative experiences with games cut from a similar cloth such as Journey, I wasn’t planning on picking up Gris. However, the game received some strong buzz close to home. Kris and Rachel from Double Jump loved it, with Rachel going so far as naming it her game of the year. As a nod to my friends while also taking the opportunity to expand my horizons, I found myself falling into the world of Gris.

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Apex Legends Early Impressions

Seemingly out of nowhere, the makers of the Titanfall series surprised the world with Apex Legends. No, this is not the next real entry in the Titanfall series. Instead, this is a standalone battle royale game in the vein of Fortnite and PlayerUnknown’s Battlegrounds.

My initial reaction before playing the game was to groan at the notion of Respawn Entertainment putting the Titanfall series on hold to chase the trends. While this statement may be true, it doesn’t mean that Apex Legends can’t be a quality title in its own right. Based on my limited time with the game thus far, it may be too soon to brush this off as money grab.

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Anthem Demo Impressions

Best known for making meaty single-player RPGs with a heavy emphasis on storytelling, BioWare is trying something different with Anthem. They don’t completely leave the RPG genre behind, but this is an action game to the core. So much so, that it’s heavily recommended you play the experience online with friends or strangers through matchmaking. Does BioWare have the chops to create a game this far out of their comfort zone? And for fans of their previous works, does Anthem provide enough reasons for you to join them on this journey? The full game isn’t out yet, but I tried out the demo to get a taste of what’s to come.

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