Quiet Sanwa Buttons Review

(Regular button not pictured above. They look identical to the regular ones, so I used a regular button picture instead)

The clicking, and clacking of an arcade fightstick is music to my ears. However, as I’ve come to learn in my few months of living in a condo, not everyone agrees with this sentiment. Because my gaming setup is in the living room, my girlfriend has been subjected to the noise far more than she’d like, to the point where it drove her nuts. Though I love me some fighting games, I genuinely love my girlfriend more. As a means of not driving her insane, I’d either reserve my fighting game time to moments when she’s not around, or asking for permission before playing; neither of which are ideal.

Luckily for me, Sanwa has released a new line of quiet buttons, and joysticks to alleviate the noise. Though the joysticks were prohibitively expensive ($80 each, which is roughly 4x the price of a regular joystick), I did buy two sets of quiet buttons to use on my XBOX 360, and PlayStation 3 fightsticks. Are these buttons able to maintain their signature feel, and durability, while reducing the noise?

Continue reading

Trials Evolution: Origin of Pain DLC Review

As much as I love Trials Evolution, I haven’t played it since wrapping up my review. Once I unlocked the extreme tracks, which I will never have the skill to complete, I set the game down and moved onto other things. Sure, I could have kept myself busy all of this time with user-created tracks, but it just fell out of my rotation. The Origins of Pain DLC pack aims to bring players like me back to the fold with 36 new tracks, more skill games, and a hundred extra track creator objects to play with.

Continue reading

The Walking Dead Episode 4: Around Every Corner Review

After months of pain and suffering, our ragtag group of survivors have finally reached their promise land. All that stands between them and freedom is a boat. Or at least that’s the hope upon arrival. Spoilers: it’s not that easy.

Continue reading

Borderlands 2 Review

Welcome back to the planet of Pandora, Vault Hunter. If it’s been awhile, things may appear much like how you left them last time. The cell-shaded art direction is seemingly the same. Many of the friends (and enemies) make a return. And of course, your primary motivation to explore this world is to collect increasingly superior loot.

But as you play through Borderlands 2, it’s clear that this isn’t just a new coat of paint. Granted, the added polish on the graphics look great. However, almost every other aspect of the game has seen meaningful upgrades that really refine the original vision.

Continue reading

Syndicate Single Player Review

Sometimes, a product can be lesser than the sum of its parts. Even if a product contains top quality components created by some of the best minds in the business, the way in which those components are implemented will ultimately dictate the difference between a stud and a dud. Off the top of my head, the ultimate example of this phenomenon is the mid-to-late 2000s New York Knicks. Despite spending the largest amount of money on players in the NBA, their team was terrible; all because its players could not mesh into a championship team – or even a competent one.

Judged on its components alone, Syndicate is a stud. Sporting gorgeous art direction, a great soundtrack (with a contribution from Skrillex, if dubstep is your thing), and clever moment-to-moment gameplay that’s been clearly thought out, there’s a distinct level of polish that most games wish they could boast. However, throughout my time playing it, I couldn’t shake my general sense of apathy towards the proceedings.

Continue reading

Street Fighter X Tekken Mobile Review

(Download Street Fighter X Tekken Mobile from iTunes)

Capcom’s track record with porting their fighting games to mobile devices are hit-and-miss. While their work with the Street Fighter IV series set the standard, their ports of classic fighters have been mediocre to poor. What sets those apart is that Capcom really took the time to optimize Street Fighter IV for mobile, while the rest are simply shoehorned in. Thankfully, Street Fighter X Tekken Mobile is not an example of the latter.

Continue reading

Asura’s Wrath Review

Asura’s Wrath suffers from a problem that exists outside of the game itself. It’s a problem that has divided the critics. A problem that factored into the game’s poor sales. A problem that Capcom probably could have addressed with better marketing. Granted, this was never expected to sell like Call of Duty, but I feel like Capcom did this game a disservice by not emphasizing the game’s biggest strength…which is also its biggest weakness.

Continue reading

The Walking Dead Episode 2: Starved for Help Review

Episode 2 of The Walking Dead video game series picks up three months after the events of the first. Having found temporary solace in a run-down motel, Lee and his group of survivors find themselves facing off against a new threat: hunger. With tensions running high, and supplies running low, a pair of potential guardian angels appear. In exchange for some fuel, this duo of survivors are willing to provide your group with shelter, and rations from their supposedly large supply. Could this be too good to be true?

Continue reading

Check Out My Persona 4 Arena Review on Splitkick.com

Arc System Works, and Atlus are poised to take the fighting game community by storm with their fighting game spin-off of the Shin Megami Tensei: Persona franchise. Persona 4 Arena has already built up a ton of buzz in the community, and it would  not surprise me in the least to see this game become a tournament staple over the next few months.

As someone who has 0 interest in the RPG, and as someone who has a history of sucking at Arc System Works’ previous fighting game efforts, I approached Persona 4 Arena with a bit of caution. Having just reviewed it for Splitkick, it’s good to know first-hand that my concerns did not come to fruition. If you want to read my full review for it, head over to Splitkick and check it out now!

Check out Persona 4 Arena: Review on Splitkick.com

The Curious Case of Persona 4 Arena Reviews

Currently, I’m in the midst of reviewing Persona 4 Arena for Splitkick. Yes, I did end up caving, which should a surprise to no one. Though I have a clear idea of where I want to go with my review, I wanted to see how others approached reviewing this RPG/fighting game mash-up.

While the general consensus is positive, reviewers are coming at this game from wildly different perspectives. Sites like Shoryuken, and 1Up are putting most of their emphasis on the fighting game aspect of it, while others like Giant Bomb, and Joystiq are focused on how this progresses the franchise’s lore.

Continue reading