Ironclad Run! – Jett Plays Slay the Spire!

Originally mean to be played as part of a live stream, bad internet sank my plans of streaming Slay the Spire. Ended up doing this as a video instead! Tune in for the opening musical performance, a Show & Tell featuring deck-building tabletop games, and my run to the top of the Spire with the Ironclad!


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Getting Off On the Wrong Foot with Indivisible (For Reasons That Aren’t Its Fault)

Powered by gorgeous visuals in-game and within cutscenes, Indivisible makes one heck of a first impression. And yet, I was almost completely repulsed by it for reasons beyond its control.

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Careful What You Wish For… – Dungeons & Dragons Live Stream – Part 2

After many months of discussion, Jason, Kris, Rachel, Mat, Jon, and I finally set forth on our first Dungeons & Dragons adventure! As a group of heroes in search of adventure, we end up getting confronted by a horde of zombies!

View the full post to see the full stream, highlights, and shoutouts!

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Fighting Zombies in the Fog! – Dungeons & Dragons Live Stream – Part 1

After many months of discussion, Jason, Kris, Rachel, Mat, Jon, and I finally set forth on our first Dungeons & Dragons adventure! As a group of heroes in search of adventure, we end up getting confronted by a horde of zombies!

View the full post to see the full stream, highlights, and shoutouts!

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SteamWorld Quest Review

Off the strength of two stellar SteamWorld Dig games and the excellent SteamWorld Heist, Image & Form have proven themselves as a developer worthy of my attention. I’m willing to give them a chance on whatever they put out.

Put that line of thinking to the test when I finally got around to SteamWorld Quest. This time, the talented studio tries their hand at creating a turn-based JRPG with a card battling system. Does Image & Form continue its hot streak?

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Jett vs. Kris from Double Jump in Pokemon Sword and Shield!

Kris from Double Jump – my eternal Pokemon Rival – drops by to bring the pain! Though our Pokemon Sword and Shield set is cut short by technical difficulties, we had a blast battling once again! We’ll have to run it back another time to truly settle this!

Click through for the full video, highlights, and shoutouts!

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DnD 101 with Jason, Kris, Rachel, Mat, and Jon!

Our adventure (technically) begins here! Jason from Downstab.com graciously guides us through the character creation process and an example scenario. If you have any interest in learning how to play Dungeons & Dragons, definitely check this one out!

Click through for the full stream and shoutouts!

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Dead Cells Review

Heralded by many as one of the best games of 2018, I wasn’t quite ready at the time to take on Dead Cells at the time. Spooked by the game’s Roguelike/Roguelite elements, it’s taken me a long time to warm up to the idea of playing a game where the goal was to beat it in one go or lose everything. Games like Into the Breach, 20XX, and Moonlighter have shown me how fun the format can be and how the concept has evolved to be somewhat less punishing.

I have lost count of how many times I’ve died trying to complete the story of Dead Cells. Even so, that hasn’t stopped me from being absolutely addicted to it.

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There Was an Attempt – 1 BSC Runs in Dead Cells Live Stream

Upping the difficulty a notch made quite the difference! While I’m able to beat Dead Cells on normal, I struggled mightily to make a dent with the difficulty set at 1 Boss Stem Cell. Between deaths, we discuss the Animal Crossing: New Horizons Direct, how gatekeeping sucks, and even a bit of GameCube show and tell!

View the full post to see the full stream and shoutouts!

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The resurrection of Anthem? According to EA and BioWare, a major overhaul is coming

Anthem was…a bit of a letdown. It showed well as a proof-of-concept for a game where players fly around and shoot things, but everything else about it felt half-baked. Every mission featured the exact same structure and your in-game actions did little to tie into the game’s larger narrative.

I ultimately traded my copy away not long after experiencing the blatant padding that was its tomb missions. Not long after, Jason Schreier published an explosive expose on the development of BioWare’s most recent disaster, further solidifying the notion that it was best for me to walk away.

Many have long since abandoned Anthem, but EA and BioWare aren’t ready to let go. According to a recent post on BioWare’s blog, the game will be receiving a major rework in the future.

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