Assassin’s Creed: Brotherhood Single-Player Review

Experiencing a game-breaking glitch is not an easy thing to deal with. Depending on how late in the game it occurs and how long the game is, a game-breaking glitch can screw you out of hours of your life. If it weren’t for the fact that the glitch happened relatively early for me (and the fact that I really wanted to play this game), I would have dropped it like a hot potato. Instead, I gave it a second chance and played it through to completion without a hitch. Was the single-player worth the hours I lost and the frustration I felt early on?

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Girlfriend Gaming: We Play SingStar Vol. 2

SingStar has been the definitive video game karaoke experience for quite some time. The series has sold millions of copies around the world, while leaving all of its imitators in the dust. Though Steff and I are no strangers to video game karaoke, we’ve never actually played SingStar until recently, when she picked up SingStar Vol. 2 for the PlayStation 3. Was the game the perfect center-stage for our duets, or were we a few years too late to the party?

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Kratos is Playable in Mortal Kombat 9 as a PlayStation 3 Exclusive

 

Kratos is set to appear as a playable character in the PlayStation 3 version of Mortal Kombat 9. Stickskills.com reported late last night that this will be confirmed in the January issue of Game Informer, which is set to hit newsstands later this week.

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Early Impressions of Assassin’s Creed: Brotherhood

As much as I loved Assassin’s Creed 2, I cringed when Assassin’s Creed: Brotherhood was announced. By the sounds of it, this game exhibited all the signs of a dirty cash-in. For one, this wasn’t called Assassin’s Creed 3. Two, Ubisoft planned to make this game in only a year. Three, and most alarming, Ubisoft announced that this game would feature multiplayer, a feature that nobody asked for from this series.

I’ve warmed up to it enough to pick it up on launch day, but I’m still a bit skeptical. Is Ubisoft treating Assassin’s Creed: Botherhood as a real game? Or is this just another title to slap the franchise name on?

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Girlfriend Gaming: Help Me Recommend PS3 Games

My girlfriend is a life-long PlayStation fan. Way before I entered her life, she grew up playing Crash Team Racing on her PlayStation One. She’s since picked up a SNES and a Wii, but she’s had her eye on a PlayStation 3 for a long time now. At the very least, she’s wanted one long before I ever started thinking about it.

She feels like now is the right time to take the plunge and pick up a PS3. She’s asked for my help in recommending games for her to try, but my PS3 knowledge isn’t that great compared to what I know about the other systems. This is why I’m enlisting you for help. What should she buy or try out on the PS3?

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Early Impressions of Killzone 2

 

With the Killzone 3 beta having recently started, me starting Killzone 2 is either just right or horribly late, depending on how you slice it. I must confess that I had little interest in this game going into it and only bought it because I was able to get it for really cheap alongside Infamous.

All I knew about this game going into it was that it was hyped to be a Halo or Call of Duty killer. I still dislike the Halo series, but I really enjoyed the Modern Warfare games. I haven’t played nearly enough to say one way or another, but from what I’ve played so far, it appears to have a lot of potential.

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Why PS3 Software Updates Suck

 

I picked up Killzone 2 about a month ago, alongside Infamous and Resistance 2. I’ve been occupied with other games, but I recently tried to give this game a go. As per usual, the system required me to update the software if I wanted to play it online. As per usual, the process was slow, horrible, and didn’t actually work until after 20 failed attempts.

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Final Thoughts: God of War Review

After one weekend of grinding through and a number of days slowly chipping away at it, I have completed God of War. Yes, I’m years late to the party, but I’m glad to have caught up. Before I start working my way through God of War II and III though, I just wanted to document my experiences going through the final portions of the game. If you’d like to see my earlier impressions of God of War, check out my previous posts.
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Game Design Talk: God of War Puts Me Through Hell

 

After powering through 2/3 of the game in a weekend, I’ve slowly chipped away at God of War ever since. I’m pretty close to the end now, though I currently need to take a break from it to vent my current frustration.

Not that I hate the game or anything. I think it’s pretty fantastic. However, I just passed a part of the game that made me want to rip my hair out. For God of War vets, you probably have a good idea of where I’m going with this. If you haven’t made it this far, I must warn you that there are mild spoilers ahead.

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Game Design Talk: The Controls of Little Big Planet

It’s been a while since I wrote about Little Big Planet. Since I wrote my initial impressions, I have played a bit of it, but for the most part, I’ve actively avoided it.

For a game that I liked so much to start, things went sour pretty quickly. As I continued to play through the game, it became readily apparent to me that the controls and character physics were not designed to handle this type of action.

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