
I have a soft spot in my heart for Life is Strange. Years late to the party, I took on season 1 and Before the Storm in a one-month span and came out of it an emotional wreck. Taking the template pioneered by The Walking Dead, Life is Strange upped the ante with characters and a story that hit a lot closer to home than the zombie apocalypse. Yes, the time-traveling mechanic makes Life is Strange more fantastical than anything in The Walking Dead, but much of what made Life is Strange special were the parts that felt grounded in reality. From the strain in Max and Chloe’s friendship, to the search for Rachel, to ultimately experiencing the fateful day where their entire worlds turned upside down, the authenticity and plausibility of it pulled on the heart strings till they snapped.
Season 2 is here and…I have nothing to say about it. What gives?
How do you take what is arguably the greatest video game of all-time and translate it to a tabletop gaming experience? Tetris Link may certainly look the part, but this isn’t a game where you wipe blocks out of the well by creating lines. Instead, the basic premise of Tetris has been transformed into something new. Does Tetris Link do enough to stand on its own without alienating those looking for a more Tetris-like experience?



