Tony Hawk: Ride Hits Rock Bottom

Less than a year after Tony Hawk: Ride launched in this region for $120, the value of the game has hit what will likely be its rock bottom. At HMV, new copies of Tony Hawk: Ride with the board are now only $20, which is a crazy 85% drop in price. I haven’t seen a price drop this drastic since I bought Rock Revolution for $3, which was 95% off the original price. Meanwhile, every other retailer I’ve seen that isn’t blowing this game out still has a stack of them collecting dust. Why must retailers go to such drastic measures to get this game off shelves?
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Using ‘Cost Per Hour’ to Determine the Value of a Game

cost-per-hour

Over the past few years of following podcasts, message boards and reviews, there seems to be this weird metric that creeps into discussions in one way or another. For the purposes of this post, I will refer to it as ‘cost per hour’. It’s a metric that people directly or indirectly use to judge a game’s value based on how much it costs and how long the experience is. I will express it with the following formula:

Value = Cost of Game/Number of Hours Played

In a perfect world, where money directly translates into valuable experiences, these types of metrics could work as a means of judging a game’s value. However, this logic is flawed, because neither cost or value variables are consistent. You can’t make a blanket statement saying that Limbo is too expensive at $15 dollars because it’s only a 3-hour experience, because it might go on sale, someone may take longer/shorter to beat it, and subjective opinion may say that their time with it was totally worth that price.

The price you pay for that experience and the length of that experience are viable factors in determining a game’s value, but not the whole picture. However, what if we did take away all of the other factors? Is it possible to come up with a consensus cost per hour rate to determine whether or not a game is worth it? I take a few examples from my collection and crunch the numbers to find out.

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Pick Up Post: Nintendo Wii Fightstick By Hori

Wii owners with a fighting game itch have very little to scratch it. While Tatsunoko vs. Capcom is awesome and there are no shortage of Street Fighter games on Virtual Console, it still pales in comparison to the plethora of fighting games on the XBOX 360 and Playstation 3. On top of that, joystick options are limited too. All Wii owners have are the Mad Catz SE fightstick packed in with Tatsunoko vs. Capcom, the Hori Wii fightstick and the Intec Combat Arcade Stick, which I don’t trust one bit.

I still want the Mad Catz stick, but in my country I can only get it with Tatsunoko vs. Capcom; a game I already have. Instead, I grabbed the Nintendo Wii Fightstick by Hori. My experience with Hori has been hit and miss, but after putting it through its paces, this one thankfully is in the former category.

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Girlfriend Gaming: Dance on Broadway Review

Dance on Broadway is a very interesting game. When Ubisoft scored huge with Just Dance, there was no question that they would capitalize on that success. What I didn’t see happening though, was Ubisoft creating a dancing game based on Broadway musicals. I’m not sure if there are enough aspiring Broadway dancers that want to live out their Hairspray dreams through a Wii game to justify this game’s existence.

Even my girlfriend, who just so happens to be a fan of Just Dance and musicals, was reluctant to pick this up. With only 20 songs on the disc, it’s not easy to justify picking this up at regular price. Thanks to a Wal-Mart sale that took 50% off the regular price, she now owns it and we’ve strutted and shimmied our way through a number of show tunes. I haven’t played through every song, but I think I’ve played enough to say if this one deserves a standing ovation or whether it should exit stage left.

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Girlfriend Gaming: What We’ve Been Playing August Edition

Ever since she got a Wii for Christmas, my girlfriend has amassed quite the game collection for herself. I haven’t actually taken the time to count our respective game stashes, but if she doesn’t already have more Wii games than me, she’s on pace to surpass me very soon.

We haven’t had too much time to play games together of late, since we’ve been out of town together for a number of reasons. In spite of that, we have spent some quality time with the Wii fired up. Hit the cut to see what we’ve been playing together. Maybe you and your significant other may enjoy together as well.

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Phoenix Wright: Ace Attorney Love Post of Objections, Spiky Hair and Adventure Game Awesomeness

As much as I love video games, there aren’t many games I truly geek out about. I like Gears of War, but it’s not a game that has any lasting effects on me when I’m not playing it. When it comes to games I truly geek out about, such as the Street Fighter IV, I constantly talk about it, thoroughly analyze it and evangelize it as much as I can. You don’t need to dig very deep into my blog to realize that I am a huge Street Fighter IV junkie.

While I have not said much about the Phoenix Wright series on my blog, that first game is one of those I truly geek out about. It’s not a perfect, but I’ll be damned if it didn’t leave a huge impression on me.
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The Top 5 Most Viewed In Third Person Posts of All-Time

Because I write In Third Person solely as a personal outlet of gaming nerdiness, I don’t pay much attention to my analytics. Even if no one in the world were to ever see this blog, I would continue writing in it anyway, just to get these gaming-related thoughts out of my head and onto something a bit more tangible. Well, as tangible as the Internet can be. If you or anyone else decides they want to read my musings, power to you.

And read my musings you have. Sure, my traffic may not rival the Craigslist posting your mom put up to promote your family garage sale, but there are a consistent number of people that frequent my site, according to my numbers. Thank you to everyone that has ever read my blog and a special thanks to everyone who checks in regularly.

Whether you’re a regular reader or just found my blog on a whim, I’m going to present to you the five most popular posts on my site. I was actually kind of surprised by the results. Click through to find out what the hottest content is on In Third Person.

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Excited for Rock Band 3?

When it comes to my level of excitement for the release of a game, not many games in my life matched the hype I felt the original Rock Band. I was in the apex of my Guitar Hero love around the time when rumblings of a full-band music game from the developers of Guitar Hero II appeared on the Internet. When the rumblings finally turned up this initial video for the Rock Band proof of concept, I was sold. So sold, that I was the first person to pre-order the full Rock Band kit at my local EB Games and was even the first to pick up my kit because I showed up at the same time as the guy who was delivering the Rock Band kits to the store.

Three years, four Rock Band branded games, hundreds of hours played and hundreds of downloadable songs bought later, I’m kind of burned out on the plastic instrument formula. I forced my way through Lego Rock Band for the achievements and can’t find the motivation to even begin the career mode in Green Day: Rock Band. Rock Band 3 looks to revive the genre with new features, new songs, and for those who want it, a pro mode that takes the genre into realistic new heights. Are these changes enough to bring me back in?
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These Might Be the 25 Least-Loved Wii Games

Kotaku’s Nintendo Channel stat-tracking articles are some of my favourite pieces of gaming enthusiast press content. I applaud Stephen Totilo for going through the effort of digging through the Nintendo Channel stats every month to gather insights on what Wii players are playing.

In this particular case, what they’re not playing. Most recently, Kotaku posted an article called “The 25 Least-Loved Wii Games, Maybe“, which lists off the Wii games with the lowest average time played. There are a number of qualifiers and disclaimers you should know to give you context to this data, so I recommend you check out the original story on Kotaku if you haven’t already. If you have (or don’t want to heed to my warning) hit the jump to see the least-loved Wii games and my analysis of these unfortunate games.
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Canada’s Contribution to Video Games

Today is a special day in my home and native land. While I should be enjoying my day off by playing hockey and tending to my igloo, I’ve decided to do a little bit of research and put together a not-that-serious piece on Canada’s contributions to video games. Find out if your favourite Canadian contributions made my list (and don’t be mad if they didn’t).

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